[ Create account | Log-in ]

Friends
News sites
· MacSlash (en)
· osnews (en)
· ppcnux (de)
· tevac (it)
· penguinppc (en)
· macbytes (en)
· linux op je mac (nl)
· ppczone (en)

Other sites
· napoli ug (it)


Donate!




Languages
Preferred language:

English Italiano


Online
There are 0 registered users online.

You can log-in or register for a user account here.


RSS



Game Cube Linux kernel recompile
Posted Oct 20, 2004 - 09:03 PM

embedded
The Game Cube Linux project recently released a short tutorial to show how to patch and recompile a vanilla kernel to let it run on your Game Cube.
If you are going to recompile the kernel you must consider you are going to do it probably from a fully functional Linux environment: be prepared to cross-compile for the ppc32 architecture, cause that's what the Nintendo console is running on. You will find a link to a PowerPC compatible toolchain for x86 in the tutorial. The GC Linux projects provides you with some patches appliable to the latest vanilla kernel and even with a customized pre-made .config, so that you can avoid the configuration stage.

Ppcnerds first wrote about this project months ago, when it was in early alpha stage. Several steps forward were done during this range of time: one of this giant steps was the porting of the SDL library, that allowed developers to build and run succesfully mplayer, mame and a bunch of games (doom and tetris among them).

Linux is growing on gaming consoles and is deserving attentions from IBM: at this URL, in the Developer Works section of Big Blue's site, a small section dedicated to Linux on Power gaming consoles has been added.

Linux on these consoles is just interesting, a possibility to expand the use of something thought just as a gaming platform but structured with good hardware that allows you to do much more. A multimedia box, nothing revolutionary, but an add-on to the gaming strategy. Sony is officially selling a Linux kit for its PS2 and several distributions are known to run on the Microsoft Xbox (have you ever thought of a Xbox cluster?).
On the Power side the Nintendo GC might be sooner or later in company of a rumored ppc970 Xbox, but these are just rumors as said.


Game Cube Linux kernel recompile | Log-in or register a new user account | 4 Comments
Comments are statements made by the person that posted them.
They do not necessarily represent the opinions of the site editor.

Re: Game Cube Linux kernel recompile


by klee on Oct 22, 2004 - 10:10 PM
(User information  | Send a message http://)
Unbelievable...no one yet has aked "ok, but why doing this?"...What's going on? Trolls already sleeping?

Re: Game Cube Linux kernel recompile


by Anonymous on Oct 22, 2004 - 10:52 PM
What about a Nintendo DS port ? I found this website, and the idea sounds really cool: linux o­n the nintendo ds

Re: Game Cube Linux kernel recompile


by marco on Oct 22, 2004 - 11:07 PM
(User information  | Send a message http://www.ppcnerds.org)
Let's dance then: Linux on game boy advance. It is so hard to believe that people are free to do whatever they like!! :)

no patents!

no_patents


Login




 


 Log in Problems?
 New User? Sign Up!



Poll

How do you name your machine?

  • Comics
  • Stars
  • Places
  • Foods and/or drinks
  • Proper human names
  • Chemical elements
  • Scientific names
  • Other (write a comment to specify)

[ Results | Polls ]

Votes: 370
Comments: 52



Home ::  Share your story :: 
debian powered
Page created in 0.13839507103 seconds.